![]() ![]() Your tankiness and high damage potential will carry you over them as they fruitlessly attempt to whittle your high health down. ![]() I understand not everyone wants to pre-make a HoE team, some people want to just hop in a server and if this attitude were pervasive that could be a lot harder.Įither way, I don't think it's something TW ought to spend resources implementing at the moment, and I doubt they would be interested in doing so.Focus on Scrakes, Fleshpounds, and ZEDs at a small-enough checkpoint you can bodyblock with. It could be a big practical problem for the average player, though. I wouldn't be scared of players thinking I wasn't as good because I chose to not use the prestige system, because such players wouldn't be good enough for me to want to play with in the first place. There are also some of the cons Rocker Fox mentioned, which I'm not too concerned about since they basically have to do with player perception rather than the reality of the game. ![]() Like infntnub mentioned, it could also just be a number and leave the perk bonuses intact. If I were to ever use it, it would need to only affect the singular selected perk, since I pretty much just play HoE I couldn't let everything go back down to 0. I wouldn't be interested much but I'd be okay with it, since it would be optional. Misappropriation of Prestige Rank as indicator to player skill. The desire for a Whitelist will again be called for- but - TWI has already stated a disinterested stance on Whitelisting. SuperPerkTrainerPlus will inevitably be abused to farm the limited reawrds as quick as possible. If brought out at Full-Release, I think we'd see a lot of players prestiging & starting classes fresh in a more balanced complete game atmosphere. There could be 3-5 Prestige Ranks for each class (Bronze, Silver, Gold, - Platinum, Diamond). The reward could be something like a cosmetic key or exceptional material and a small Horzine colored rank badge precoursing the playertag (like the Steam badge Horzine officer symbols) or easily a rank colored class symbol (via KF1). I'd purpose a system, similiar to most Prestige systems, where your Ranks/Levels are set once again to 0 along with their accompanying skills and bonuses upon Confirmation of accepting a Prestige Rank. I think (limited) Prestige Ranks are a good idea.Ī small system of reward and limited ranks would encourage players to continue playing while trivializing the "grind map" abuse to achieve more ranks (& farm rewards) ASAP. ![]()
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